10 JavaScript one-liners every developer should know
Code should be readable and pragmatic. For me, that means when I look at a piece of code, I should almost instantly understand what it does. Clear code always has good variable names, is predictable, avoids unnecessary logic, and lives in the right place within a project. But sometimes you need to do something a little complex without turning the rest of your code into a mess. That’s where one-liners come in. Small, pragmatic snippets…
Reading time: 4 minutes
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The difference between debounce and throttle
Debounce and throttle are powerful techniques, but only if you really understand what they do. I often ask about them in tech interviews, and to my surprise, many developers (even seniors) struggle to explain the difference. The good news is: it’s actually quite simple. In this post, I’ll break down both techniques and share some practical use cases. If you are unfamiliar with the techniques and are asked about them too in your interview…
Reading time: 5 minutes
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